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SPIRALST.QLE
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1997-09-04
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36KB
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844 lines
// QOOLE
// Brushes: 39
// Entities: 5
// Objects: 64
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 7
{ // Brush 8
( 88.159431 0.0 0.0 ) ( 88.159431 0.0 500.0 ) ( -152.799896 438.107971 0.0 ) wall3_4 0 0 0 0.00 0.00
( 87.83847 0.0 0.0 ) ( 87.83847 0.0 500.0 ) ( 328.797913 438.107941 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -79.708221 0.0 ) ( 0.0 -79.708221 500.0 ) ( 500.0 -79.708267 0.0 ) wall3_4 0 0 0 0.00 0.00
( -87.840584 0.0 0.0 ) ( -328.800018 438.107941 0.0 ) ( -87.840584 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( -88.16153 0.0 0.0 ) ( 152.797806 438.107971 0.0 ) ( -88.16153 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 80.291779 0.0 ) ( 500.0 80.291779 0.0 ) ( 0.0 80.291779 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 224.0 ) ( 0.0 500.0 224.0 ) ( 500.0 0.0 223.999969 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -224.0 ) ( 500.0 0.0 -223.999969 ) ( 0.0 500.0 -224.0 ) wall3_4 0 0 0 0.00 0.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 15
{ // Brush 16
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 16
{ // Brush 17
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 17
{ // Brush 18
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 18
{ // Brush 19
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 19
{ // Brush 20
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 20
{ // Brush 21
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 21
{ // Brush 22
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 25
{ // Brush 26
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 26
{ // Brush 27
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 27
{ // Brush 28
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 28
{ // Brush 29
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 29
{ // Brush 30
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 30
{ // Brush 31
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 31
{ // Brush 32
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 32
{ // Brush 33
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 33
{ // Brush 34
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 34
{ // Brush 35
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 35
{ // Brush 36
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 36
{ // Brush 37
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wall3_4 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wall3_4 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wall3_4 0 0 0 0.00 0.00
} // Brush 37
{ // Brush 38
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wood1_1 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wood1_1 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wood1_1 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wood1_1 0 0 0 0.00 0.00
} // Brush 38
{ // Entity 0
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "100"
"style" "0"
} // Entity 0
{ // Entity 1
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "100"
"style" "0"
} // Entity 1
{ // Entity 2
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "100"
"style" "0"
} // Entity 2
{ // Entity 3
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "100"
"style" "0"
} // Entity 3
{ // Entity 4
"classname" "light_torch_small_walltorch"
"origin" "0 0 0"
"light" "100"
"style" "0"
} // Entity 4
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 4, 7, 10, 13, 14, 17, 20, 23, 26
Objects: 29, 32, 35, 38, 41, 44, 47, 50, 53, 56
Objects: 59, 60, 61, 62, 63
} // Object 0
{ // Object 1 :
Position: (111.998955, -110.708221, -64.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3
} // Object 1
{ // Object 2 : Cube
Position: (53.743378, -53.735077, 0.0)
Orientation (rad): (2.356022, 0.0, 0.000029)
Scale: (1.000023, 0.250016, 1.499992)
Brush: 0
} // Object 2
{ // Object 3 : Cube
Position: (-2.828522, 2.829651, 8.003258)
Orientation (rad): (2.356134, -0.000047, 0.000173)
Scale: (1.000044, 2.499927, 0.25)
Brush: 1
} // Object 3
{ // Object 4 :
Position: (135.998962, -78.708221, -80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 5, 6
} // Object 4
{ // Object 5 : Cube
Position: (65.820526, -37.994598, 0.0)
Orientation (rad): (2.094197, 0.0, 0.000028)
Scale: (0.99999, 0.250025, 1.499992)
Brush: 2
} // Object 5
{ // Object 6 : Cube
Position: (-3.46402, 2.000488, 8.00296)
Orientation (rad): (2.094331, -0.000043, 0.000106)
Scale: (1.00004, 2.499914, 0.25)
Brush: 3
} // Object 6
{ // Object 7 :
Position: (151.998962, -38.708221, -96.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9
} // Object 7
{ // Object 8 : Cube
Position: (73.411438, -19.664886, 0.0)
Orientation (rad): (1.832413, 0.0, 0.00002)
Scale: (0.999998, 0.250024, 1.499992)
Brush: 4
} // Object 8
{ // Object 9 : Cube
Position: (-3.863922, 1.034851, 8.002609)
Orientation (rad): (1.832525, -0.00004, 0.000118)
Scale: (1.00003, 2.499901, 0.25)
Brush: 5
} // Object 9
{ // Object 10 :
Position: (159.998962, 1.291779, -112.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 11, 12
} // Object 10
{ // Object 11 : Cube
Position: (75.995361, 0.005844, 0.0)
Orientation (rad): (1.570552, 0.0, 0.00002)
Scale: (0.999985, 0.250031, 1.499992)
Brush: 6
} // Object 11
{ // Object 12 : Cube
Position: (-4.004456, -0.000488, 8.00222)
Orientation (rad): (1.570723, -0.000034, 0.000122)
Scale: (1.000031, 2.499908, 0.25)
Brush: 7
} // Object 12
{ // Object 13 : Rect Prism (6 sided)
Position: (0.000008, 1.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 13
{ // Object 14 :
Position: (79.998955, -134.708221, -48.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 15, 16
} // Object 14
{ // Object 15 : Cube
Position: (38.00415, -65.812866, 0.0)
Orientation (rad): (2.617753, 0.0, 0.000028)
Scale: (1.000003, 0.250018, 1.499992)
Brush: 9
} // Object 15
{ // Object 16 : Cube
Position: (-1.999573, 3.466644, 8.003372)
Orientation (rad): (2.617939, -0.000049, 0.000167)
Scale: (1.000033, 2.499945, 0.25)
Brush: 10
} // Object 16
{ // Object 17 :
Position: (39.999016, -150.708038, -32.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 18, 19
} // Object 17
{ // Object 18 : Cube
Position: (19.674408, -73.406403, 0.0)
Orientation (rad): (2.879591, 0.0, 0.000025)
Scale: (0.999975, 0.250018, 1.499994)
Brush: 11
} // Object 18
{ // Object 19 : Cube
Position: (-1.03479, 3.866333, 8.003338)
Orientation (rad): (2.879743, -0.000048, 0.00015)
Scale: (1.000032, 2.49995, 0.25)
Brush: 12
} // Object 19
{ // Object 20 :
Position: (-0.001045, -158.708221, -15.999998)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 21, 22
} // Object 20
{ // Object 21 : Cube
Position: (0.003296, -75.996735, -0.000002)
Orientation (rad): (3.14141, -0.000008, 0.00002)
Scale: (0.999969, 0.250031, 1.499994)
Brush: 13
} // Object 21
{ // Object 22 : Cube
Position: (0.0, 4.00296, 8.003162)
Orientation (rad): (3.141544, -0.000046, 0.000061)
Scale: (1.000015, 2.499969, 0.25)
Brush: 14
} // Object 22
{ // Object 23 :
Position: (-40.001045, -150.708221, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 24, 25
} // Object 23
{ // Object 24 : Cube
Position: (-19.667862, -73.412628, 0.0)
Orientation (rad): (-2.879976, -0.000004, 0.00001)
Scale: (0.999969, 0.250024, 1.499994)
Brush: 15
} // Object 24
{ // Object 25 : Cube
Position: (1.034973, 3.861877, 8.002857)
Orientation (rad): (-2.879835, -0.000042, 0.000059)
Scale: (1.000008, 2.499983, 0.25)
Brush: 16
} // Object 25
{ // Object 26 :
Position: (-80.001045, -134.708221, 15.999999)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.000001)
Objects: 27, 28
} // Object 26
{ // Object 27 : Cube
Position: (-37.997635, -65.82077, -0.000001)
Orientation (rad): (-2.618192, 0.0, 0.0)
Scale: (0.999983, 0.250025, 1.499994)
Brush: 17
} // Object 27
{ // Object 28 : Cube
Position: (2.000397, 3.462128, 8.002439)
Orientation (rad): (-2.618028, -0.000037, 0.000053)
Scale: (1.000013, 2.499994, 0.25)
Brush: 18
} // Object 28
{ // Object 29 :
Position: (-112.001045, -110.708221, 32.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 30, 31
} // Object 29
{ // Object 30 : Cube
Position: (-53.737766, -53.74292, 0.0)
Orientation (rad): (-2.356367, 0.0, 0.000002)
Scale: (0.999977, 0.250016, 1.499996)
Brush: 19
} // Object 30
{ // Object 31 : Cube
Position: (2.829292, 2.826813, 8.00222)
Orientation (rad): (-2.356225, -0.000034, 0.000022)
Scale: (1.000012, 2.500003, 0.25)
Brush: 20
} // Object 31
{ // Object 32 :
Position: (-152.001068, -38.708221, 64.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 33, 34
} // Object 32
{ // Object 33 : Cube
Position: (-73.409012, -19.672272, 0.0)
Orientation (rad): (-1.832691, 0.0, 0.0)
Scale: (0.99998, 0.25, 1.5)
Brush: 21
} // Object 33
{ // Object 34 : Cube
Position: (3.864525, 1.034576, 8.001747)
Orientation (rad): (-1.832616, -0.000027, 0.000008)
Scale: (1.000022, 2.499993, 0.25)
Brush: 22
} // Object 34
{ // Object 35 :
Position: (-136.001038, -78.708221, 48.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 36, 37
} // Object 35
{ // Object 36 : Cube
Position: (-65.816177, -38.002625, 0.0)
Orientation (rad): (-2.094526, 0.0, 0.0)
Scale: (0.999973, 0.250004, 1.499996)
Brush: 23
} // Object 36
{ // Object 37 : Cube
Position: (3.464867, 1.998718, 8.001984)
Orientation (rad): (-2.094423, -0.000031, 0.000015)
Scale: (1.000017, 2.500003, 0.25)
Brush: 24
} // Object 37
{ // Object 38 :
Position: (-160.001038, 1.291779, 80.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 39, 40
} // Object 38
{ // Object 39 : Cube
Position: (-75.998116, -0.001099, 0.000008)
Orientation (rad): (-1.570918, 0.0, 0.0)
Scale: (0.999985, 0.250002, 1.5)
Brush: 25
} // Object 39
{ // Object 40 : Cube
Position: (4.00174, 0.000107, 8.001534)
Orientation (rad): (-1.570809, -0.000024, 0.0)
Scale: (1.000015, 2.499992, 0.25)
Brush: 26
} // Object 40
{ // Object 41 :
Position: (-152.001038, 41.291779, 96.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 42, 43
} // Object 41
{ // Object 42 : Cube
Position: (-73.41185, 19.669662, 0.000008)
Orientation (rad): (-1.309093, 0.0, 0.0)
Scale: (0.999991, 0.250002, 1.5)
Brush: 27
} // Object 42
{ // Object 43 : Cube
Position: (3.862358, -1.034866, 8.001343)
Orientation (rad): (-1.309009, -0.000021, -0.000008)
Scale: (1.000014, 2.499995, 0.25)
Brush: 28
} // Object 43
{ // Object 44 :
Position: (-136.001068, 81.291779, 112.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 45, 46
} // Object 44
{ // Object 45 : Cube
Position: (-65.818817, 37.999405, 0.0)
Orientation (rad): (-1.047248, 0.0, 0.0)
Scale: (1.0, 0.250007, 1.5)
Brush: 29
} // Object 45
{ // Object 46 : Cube
Position: (3.463531, -1.999878, 8.001053)
Orientation (rad): (-1.047204, -0.000018, -0.000015)
Scale: (1.000015, 2.499998, 0.25)
Brush: 30
} // Object 46
{ // Object 47 :
Position: (-112.001045, 113.291779, 128.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 48, 49
} // Object 47
{ // Object 48 : Cube
Position: (-53.740776, 53.739418, 0.0)
Orientation (rad): (-0.785441, 0.0, 0.0)
Scale: (1.000001, 0.250006, 1.5)
Brush: 31
} // Object 48
{ // Object 49 : Cube
Position: (2.828125, -2.828667, 8.000763)
Orientation (rad): (-0.785405, -0.000012, 0.0)
Scale: (1.000006, 2.499997, 0.25)
Brush: 32
} // Object 49
{ // Object 50 :
Position: (-80.001045, 137.291779, 144.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 51, 52
} // Object 50
{ // Object 51 : Cube
Position: (-38.000443, 65.817024, 0.0)
Orientation (rad): (-0.523654, 0.0, 0.0)
Scale: (1.0, 0.250006, 1.5)
Brush: 33
} // Object 51
{ // Object 52 : Cube
Position: (1.999863, -3.464783, 8.000473)
Orientation (rad): (-0.523601, -0.000006, 0.0)
Scale: (1.000006, 2.499992, 0.25)
Brush: 34
} // Object 52
{ // Object 53 :
Position: (-40.001045, 153.291779, 160.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 54, 55
} // Object 53
{ // Object 54 : Cube
Position: (-19.670227, 73.409782, 0.0)
Orientation (rad): (-0.261829, 0.0, 0.0)
Scale: (1.000009, 0.250002, 1.5)
Brush: 35
} // Object 54
{ // Object 55 : Cube
Position: (1.035477, -3.86422, 8.000214)
Orientation (rad): (-0.2618, 0.0, 0.0)
Scale: (1.000001, 2.499996, 0.25)
Brush: 36
} // Object 55
{ // Object 56 :
Position: (-0.001045, 157.291779, 176.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 57, 58
} // Object 56
{ // Object 57 : Cube
Position: (0.0, 76.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 0.25, 1.5)
Brush: 37
} // Object 57
{ // Object 58 : Cube
Position: (0.0, -4.0, 8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 2.5, 0.25)
Brush: 38
} // Object 58
{ // Object 59 :
Position: (-0.001045, 89.291779, 208.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 59
{ // Object 60 :
Position: (-72.001045, 41.291779, 176.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 60
{ // Object 61 :
Position: (71.998955, -46.708221, 32.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 61
{ // Object 62 :
Position: (-0.001045, -86.708221, 88.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 62
{ // Object 63 :
Position: (-72.001045, -46.708221, 136.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 4
} // Object 63